






A world that is a paradise lost, its ring formed from half a millennium’s worth of industrial refuse and the remnants of its moon, obliterated by factional warfare shortly after the Severance War erupted. This mass revolves low around the rock planet, wreaking havoc in its wake, raising kilometer-high tornadoes, creating bizarre monsoon patterns, freezing the surface within minutes or perhaps tearing the ozone layer open to microwave an area with cosmic radiation. The fickle cruelty of life on Jintram-7 created hardscrabble and fast growing flora, and emphasized mobility and a migratory nature in fauna. Even the bodies of water, called the Wandering Seas, can change their placement by thousands of kilometers within a day.
Everywhere the rings of debris are absent, the forecast is dull and steady. It is little consolation to the life below, considering the processional orbit of the rings means every region gets swept over a 5 Sol Day cycle.
If you ask the right people, you might find a running bet within Cortex exploratory circles regarding whether or not the next expedition will succeed in raising settlements that outlast the 5 day cycle. The odds typically run 10:1 in favor of the planet and "betting against the 7" is a popular proverb for unwise decisions.
To the Taelith of Armada, and to the Expansionist Path of the Eternal Horizon adherents in Cortex, it is possible to stabilize the rings, but it would require recreating its moon. Given a century, this might even be feasible, but rarely does a planet on the Line have such a lucky stretch of peace.


.avif)
.avif)



.avif)
.avif)

.avif)
.avif)

.avif)

.avif)
.avif)
.avif)
.avif)


.avif)
.avif)
.avif)
.avif)

.avif)

.avif)

.avif)
.avif)


.avif)


.avif)
.avif)

.avif)
.avif)

.avif)

.avif)
.avif)
.avif)

.avif)