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Armada
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Grid
Energy Converter
T1
Converts 70 Energy into 1 Metal Per Second
Cost
Metal
1
Metal needed to build this unit
energy
1150
Energy needed to build this unit
Build time
2600
Build time needed to build this unit
general stats
health
167
Starting Hitpoints
sight
273
Sight range to spot enemy units
Naval Energy Converter
T1
Converts 70 energy into 1 metal per second
Cost
Metal
1
Metal needed to build this unit
energy
1250
Energy needed to build this unit
Build time
2680
Build time needed to build this unit
general stats
health
167
Starting Hitpoints
sight
273
Sight range to spot enemy units
Dragon's Teeth
T1
Paralyze resistance
0
Fortification
Cost
Metal
8
Metal needed to build this unit
energy
0
Energy needed to build this unit
Build time
255
Build time needed to build this unit
general stats
health
2800
Starting Hitpoints
sight
1
Sight range to spot enemy units
Shark's Teeth
T1
Naval Fortification
Cost
Metal
15
Metal needed to build this unit
energy
0
Energy needed to build this unit
Build time
400
Build time needed to build this unit
general stats
health
4450
Starting Hitpoints
sight
1
Sight range to spot enemy units
Argus
T1
Stealth
Cloak
Perimeter Camera
Cost
Metal
32
Metal needed to build this unit
energy
850
Energy needed to build this unit
Build time
750
Build time needed to build this unit
general stats
health
280
Starting Hitpoints
sight
540
Sight range to spot enemy units
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Show names
T3
T1
T2
Nyx
Medium-Range Jamming Device
T3
T1
T2
Solar Collector
Produces 20 Energy
T3
T1
T2
Energy Storage
Increases Energy Storage (6000)
T3
T1
T2
Naval Energy Storage
Increases Energy Storage (6000)
T3
T1
T2
Construction Turret
Assist & Repair in large radius
T3
T1
T2
Naval Construction Turret
Assist & Repair in large radius
T3
T1
T2
Overcharged Metal Extractor
Extracts Extra Metal at a High Energy Cost
T3
T1
T2
Metal Storage
Increases Metal Storage (3000)
T3
T1
T2
Naval Metal Storage
Increases Metal Storage (3000)
T3
T1
T2
Advanced Solar Collector
Produces 100 Energy
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