Armada

Defenses

Switch to Cortex

Light Mine

T1
Stealth
Cloak
Light Mine

Cost

Metal
7
Metal needed to build this unit
energy
270
Energy needed to build this unit
Build time
100
Build time needed to build this unit

general stats

health
11
Starting Hitpoints
sight
83
Sight range to spot enemy units

Medium Mine

T1
Stealth
Cloak
Medium Mine

Cost

Metal
25
Metal needed to build this unit
energy
1050
Energy needed to build this unit
Build time
300
Build time needed to build this unit

general stats

health
11
Starting Hitpoints
sight
83
Sight range to spot enemy units

Heavy Mine

T1
Stealth
Cloak
Heavy Mine, Naval Series

Cost

Metal
32
Metal needed to build this unit
energy
1600
Energy needed to build this unit
Build time
400
Build time needed to build this unit

general stats

health
11
Starting Hitpoints
sight
78
Sight range to spot enemy units

Heavy Mine

T1
Stealth
Cloak
Heavy Mine

Cost

Metal
50
Metal needed to build this unit
energy
2800
Energy needed to build this unit
Build time
700
Build time needed to build this unit

general stats

health
11
Starting Hitpoints
sight
83
Sight range to spot enemy units

Nettle

T1
Light Anti-air Tower

Cost

Metal
80
Metal needed to build this unit
energy
900
Energy needed to build this unit
Build time
1800
Build time needed to build this unit

general stats

health
330
Starting Hitpoints
sight
455
Sight range to spot enemy units
dps
68
Max. damage per second for all weapons
range
765
Max. weapon range

Sentry

T1
Light Laser Tower

Cost

Metal
85
Metal needed to build this unit
energy
680
Energy needed to build this unit
Build time
2400
Build time needed to build this unit

general stats

health
620
Starting Hitpoints
sight
494
Sight range to spot enemy units
dps
161
Max. damage per second for all weapons
range
430
Max. weapon range

Naval Nettle

T1
Floating Anti-air Tower

Cost

Metal
90
Metal needed to build this unit
energy
1000
Energy needed to build this unit
Build time
2200
Build time needed to build this unit

general stats

health
380
Starting Hitpoints
sight
468
Sight range to spot enemy units
dps
96
Max. damage per second for all weapons
range
765
Max. weapon range

Harpoon

T1
Offshore Torpedo Launcher

Cost

Metal
170
Metal needed to build this unit
energy
1500
Energy needed to build this unit
Build time
3700
Build time needed to build this unit

general stats

health
1300
Starting Hitpoints
sight
494
Sight range to spot enemy units
Sonar range
400
Sonar range
dps
187
Max. damage per second for all weapons
range
500
Max. weapon range

Beamer

T1
Beam Laser Turret

Cost

Metal
190
Metal needed to build this unit
energy
1500
Energy needed to build this unit
Build time
4800
Build time needed to build this unit

general stats

health
1430
Starting Hitpoints
sight
475
Sight range to spot enemy units
dps
266
Max. damage per second for all weapons
range
490
Max. weapon range

Anemone

T1
Coastal Torpedo Launcher

Cost

Metal
240
Metal needed to build this unit
energy
2200
Energy needed to build this unit
Build time
6000
Build time needed to build this unit

general stats

health
2200
Starting Hitpoints
sight
617
Sight range to spot enemy units
Sonar range
600
Sonar range
dps
150
Max. damage per second for all weapons
range
600
Max. weapon range

Dragon's Claw

T1
Jammer
Stealth
Pop-up Lightning Turret

Cost

Metal
340
Metal needed to build this unit
energy
1600
Energy needed to build this unit
Build time
4650
Build time needed to build this unit

general stats

health
1330
Starting Hitpoints
sight
440
Sight range to spot enemy units
Jammer
8
Jammer range
dps
159
+
104
Max. damage per second for all weapons
range
430
Max. weapon range

Ferret

T1
Cloak
Pop-Up Anti-Air Missile Battery

Cost

Metal
360
Metal needed to build this unit
energy
5700
Energy needed to build this unit
Build time
5800
Build time needed to build this unit

general stats

health
1330
Starting Hitpoints
sight
375
Sight range to spot enemy units
dps
176
Max. damage per second for all weapons
range
840
Max. weapon range

Overwatch

T1
Area Control Laser Tower

Cost

Metal
440
Metal needed to build this unit
energy
4700
Energy needed to build this unit
Build time
11300
Build time needed to build this unit

general stats

health
2600
Starting Hitpoints
sight
494
Sight range to spot enemy units
dps
215
Max. damage per second for all weapons
range
620
Max. weapon range

Manta

T1
Floating Heavy Laser Tower

Cost

Metal
470
Metal needed to build this unit
energy
6200
Energy needed to build this unit
Build time
9670
Build time needed to build this unit

general stats

health
4250
Starting Hitpoints
sight
630
Sight range to spot enemy units
dps
233
Max. damage per second for all weapons
range
630
Max. weapon range

Chainsaw

T1
Medium-Range Anti-Air Missile Battery

Cost

Metal
750
Metal needed to build this unit
energy
7300
Energy needed to build this unit
Build time
12000
Build time needed to build this unit

general stats

health
4450
Starting Hitpoints
sight
380
Sight range to spot enemy units
dps
625
Max. damage per second for all weapons
range
1125
Max. weapon range

Gauntlet

T1
Area Control Plasma Artillery

Cost

Metal
1250
Metal needed to build this unit
energy
12500
Energy needed to build this unit
Build time
19300
Build time needed to build this unit

general stats

health
3050
Starting Hitpoints
sight
455
Sight range to spot enemy units
dps
105
Max. damage per second for all weapons
range
1220
Max. weapon range

Pit Bull

T2
Cloak
Pop-up Gauss Cannon

Cost

Metal
680
Metal needed to build this unit
energy
14000
Energy needed to build this unit
Build time
15000
Build time needed to build this unit

general stats

health
2800
Starting Hitpoints
sight
598
Sight range to spot enemy units
dps
422
Max. damage per second for all weapons
range
730
Max. weapon range

Arbalest

T2
Anti-Air Flak Gun

Cost

Metal
820
Metal needed to build this unit
energy
13000
Energy needed to build this unit
Build time
19000
Build time needed to build this unit

general stats

health
1750
Starting Hitpoints
sight
525
Sight range to spot enemy units
dps
469
Max. damage per second for all weapons
range
775
Max. weapon range

Naval Arbalest

T2
Anti-Air Flak Gun - Naval Series

Cost

Metal
850
Metal needed to build this unit
energy
23000
Energy needed to build this unit
Build time
21900
Build time needed to build this unit

general stats

health
1920
Starting Hitpoints
sight
550
Sight range to spot enemy units
dps
469
Max. damage per second for all weapons
range
775
Max. weapon range

Moray

T2
Advanced Torpedo Launcher

Cost

Metal
1000
Metal needed to build this unit
energy
8500
Energy needed to build this unit
Build time
9260
Build time needed to build this unit

general stats

health
2800
Starting Hitpoints
sight
585
Sight range to spot enemy units
Sonar range
400
Sonar range
dps
360
Max. damage per second for all weapons
range
915
Max. weapon range

Gorgon

T2
Floating Rapid-fire Plasma Tower

Cost

Metal
1000
Metal needed to build this unit
energy
13000
Energy needed to build this unit
Build time
20000
Build time needed to build this unit

general stats

health
4450
Starting Hitpoints
sight
700
Sight range to spot enemy units
dps
514
Max. damage per second for all weapons
range
800
Max. weapon range

Mercury

T2
Long Range Anti-Air Tower

Cost

Metal
1600
Metal needed to build this unit
energy
33000
Energy needed to build this unit
Build time
28000
Build time needed to build this unit

general stats

health
1670
Starting Hitpoints
sight
600
Sight range to spot enemy units
dps
417
Max. damage per second for all weapons
range
2400
Max. weapon range
stockpile
5
Stockpile limit

Rattlesnake

T2
Cloak
Cloakable Pop-up Plasma Artillery

Cost

Metal
2500
Metal needed to build this unit
energy
17000
Energy needed to build this unit
Build time
27000
Build time needed to build this unit

general stats

health
4000
Starting Hitpoints
sight
442
Sight range to spot enemy units
dps
194
Max. damage per second for all weapons
range
1380
Max. weapon range

Pulsar

T2
Tachyon Accelerator

Cost

Metal
3500
Metal needed to build this unit
energy
74000
Energy needed to build this unit
Build time
52000
Build time needed to build this unit

general stats

health
6100
Starting Hitpoints
sight
780
Sight range to spot enemy units
Radar
1500
Radar range
dps
1091
Max. damage per second for all weapons
range
1400
Max. weapon range

Basilica

T2
Long Range Plasma Cannon

Cost

Metal
4500
Metal needed to build this unit
energy
64000
Energy needed to build this unit
Build time
85000
Build time needed to build this unit

general stats

health
4450
Starting Hitpoints
sight
273
Sight range to spot enemy units
dps
123
Max. damage per second for all weapons
range
4650
Max. weapon range

Armageddon

T2
Nuclear ICBM Launcher

Cost

Metal
8100
Metal needed to build this unit
energy
90000
Energy needed to build this unit
Build time
178500
Build time needed to build this unit

general stats

health
5900
Starting Hitpoints
sight
455
Sight range to spot enemy units
Radar
50
Radar range
dps
317
Max. damage per second for all weapons
range
72000
Max. weapon range
stockpile
10
Stockpile limit

Ragnarok

T2
Rapid-Fire Long-Range Plasma Cannon

Cost

Metal
70000
Metal needed to build this unit
energy
830000
Energy needed to build this unit
Build time
1400000
Build time needed to build this unit

general stats

health
32000
Starting Hitpoints
sight
700
Sight range to spot enemy units
dps
2708
Max. damage per second for all weapons
range
5750
Max. weapon range
Made in Webflow