August 5, 2026
Engine

Engine update! Recoil 2026-07-04 is here!

author
PtaQ
Last updated:
August 5, 2026

Engine update! Recoil 2026-07-04 is here!

And with it, a few changes that directly affect players:

  • Builders are now slightly faster at checking whether the next item in their build queue is blocked.
  • Out-of-sight building ghosts now keep their last-seen palette colour. This also fixes an issue where team colours updated to show the building’s real current team, even when the ownership change happened outside your vision.
  • Barbarian AI has been updated.
  • Joining or rejoining an ongoing match should show catch-up progress sooner, as the game time is now reported immediately. This may also require a game-side update.
  • Fixed an issue with ghosted buildings, so if you have a lot of them on screen, the FPS won't drop as much.
  • A new bindable cancelcommand action is available. It works like pressing Escape while a command is active.
  • Radar jammers no longer block sonar from detecting units with mixed above-water and underwater signatures. This is pending adoption on the game side and will likely arrive in a future BAR release.

Thanks to all the contributors and testers who helped us battle-prove this release! <3

Full dev-facing Recoil changelog: https://recoilengine.org/changelogs/changelog-2026-07/

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