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November 8, 2024
Client, Interface, Bugs
New features and bugfixes for lobby
The currently used legacy lobby has received several new features and fixes. Thanks to jere500, rlcevg, ryanbennitt, robertthepie, and ZackLK for contributions. See full post for a summary.
author
TheMooseIsLoose
October 16, 2024
Bugs
Desyncs have been reduced, but still there - Working on it
The last 4-5 days have been giving us a lot more desyncs, which we are trying to identify and fix.
author
IceXuick
October 1, 2024
Maps
New Map: Eclipsed
A macro style map. 1v1 recommended. 2v2s to 5v5s are playable. By AidanNaut.
author
TheMooseIsLoose
September 16, 2024
Interface, Client
Advanced Options Panel Update Released
A few QoL focused changes have been made to Adv. Options panel.
author
Damgam98
September 15, 2024
PvE, AI, Scavengers, Gameplay
Scavengers Update Released
Scavenger Cloud can now resurrect wrecks (lore accurate!), also some fixes to Scav Decoy Commanders
author
Damgam98
September 14, 2024
Infrastructure
Publishing matches datasets
Check out https://github.com/beyond-all-reason/data-processing for how to access the official matches datasets.
author
[T0]Marek
September 9, 2024
Scavengers, Gameplay, PvE
Scavengers Update Released
We have changed a few things about how scavs are handling being overwhelmed by the players.
author
Damgam98
September 3, 2024
Maps
Moose Map Updates
I have released updated versions of Rustcrown Canyon, The Rock Jungle, Crystallized Plains, and Wanderlust focusing on improving pathing clarity and the aesthetics of features. Changelog below.
author
TheMooseIsLoose
September 2, 2024
Scavengers, Gameplay, PvE
Scavengers Update Released
We have changed a few things about how scavengers are defending themselves and how they're spawning in.
author
Damgam98
August 13, 2024
Engine, Bugs
Bugfix Engine Release 2577
Just bug fixes for the recent 2572 engine release. Click through the get the details.
author
TarnishedKnight
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