ALPHA
Battles
Replays
Leaderboard
Devlog
Account
Home
Information
News
Lore
Guides
Commands
maps
Screenshots
Gameplay
FAQ
Code of Conduct
Units
Armada
Overview
Counters
Bots
Vehicles
Aircraft
Ships
Hovercraft
Factories
Defenses
Buildings
CORTEX
Overview
Counters
Bots
Vehicles
Aircraft
Ships
Hovercraft
Factories
Defenses
Buildings
Cortex
Overview
Counters
Legion Units
Compare Units
Alien Raptors
Scavengers
Development
Overview
DEVlog
Balance Changes
Steam Roadmap
Team
Jobs
Donate
PLAY
RSS
Developer
Blog
Toggle Short List
October 22, 2023
Testing, Gameplay
Release Candidate Units Modoption now available!
The 'Expanded T2 vehicles' option has been updated and expanded, into 'Release Candidate Units', which lives under the 'Experimental' tab. This will be a melting pot & balance testbed for units being considered for main game integration. There are two additional units, one of which is brand new to the game.
author
SilverHornet
October 21, 2023
Infrastructure
October 17th game updates outage postmortem
Last Wednesday we had an outage with downloading game updates. This post is a postmortem about what happened and also provides background on how game distribution works currently in BAR.
author
[T0]Marek
October 20, 2023
Testing, Engine
Engine Update 2048 Ready for Testing
New engine release candidate (rc3) is ready for testing. Please feel free to give it a try and let us know how it goes, good or bad. This is your chance to check the game will run well for you before this gets released.
author
TarnishedKnight
October 19, 2023
Server, Moderation
Overwatch server improvements
The Overwatch team are a group of volunteers reviewing player reports and working to enable moderation to work well within BAR. The release earlier this week (the one that went really badly) brought with it some big and some small improvements.
author
Teifion
October 18, 2023
AI, PvE, Raptors, Scavengers, Models, Gameplay, Balance
Raptors, Scavengers, and what the heck is going on with PvE development?
I was taking a break from BAR development due to mild burnout and Autumn season kicking in with grayscale environment outside. But i'm back, and there are quite a few exciting things coming for our PvE crowd!
author
Damgam98
October 18, 2023
Server, Infrastructure
Server stability issues on 2023-10-18
As you may have noticed there was a period of approximately an hour when the server went down.
author
Teifion
October 17, 2023
Engine, Testing
Test Engine Progress
Still working through the test feedback from the 2020 and 2031 engine testing so far. It is funny how a seemly simple issue can lead to uncovering a series of related issues. A new engine release candidate (RC) will be coming soon. I'd like to thank everyone who has helped with the testing thus far: you all have been a huge help! More testing and more reports (both good and bad) are welcome!
author
TarnishedKnight
October 15, 2023
Interface
Playerlist resource sliders
The playerlist resource bars will now show the non-default position of the yellow energy conversion slider and the red metal/energy overflow slider. The idea came to me while playing in the 8v8 tournament where overflow slider sharing tactics see use.
author
[teh]Flow
October 15, 2023
Engine, Testing
Engine Update 2031 Ready for Testing
New engine release candidate ready for testing. Please feel free to give it a try and let us know how it goes, good or bad. This is your chance to check the game will run well for you before this gets released.
author
TarnishedKnight
October 14, 2023
Maps
Onyx Cauldron 2.2
Onyx Cauldron 2.2 is now available. This update addresses the pathing of the shallows being imbalanced between sides for some units, mainly noticeable with subs. These can now cross all shallows, and all water units can now cross the entire river and both loops.
author
TheMooseIsLoose
Previous
Next
18 / 19