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October 30, 2023
Server
Relationship system
Good morning beautiful people. Inline with the earlier post about server managed lobbies. I'm today posting about something we've had for a little while but wasn't so well known. Relationships! In addition to the obvious ignore you can also avoid and block people.
author
Teifion
October 28, 2023
Music
Dynamic Music of BAR - How does it work and why.
Dynamic music in games, that is adapting to what's happening on the screen, is something I'm very passionate about. Today I'm gonna explain to you how it works, what kind of challenges have I encountered while writing our music player, and what is currently impossible to do.
author
Damgam98
October 28, 2023
Testing, Engine
Engine Update 2070 Ready for Testing
New engine release candidate (rc5) is ready for testing. Please feel free to give it a try and let us know how it goes, good or bad. This is your chance to check the game will run well for you before this gets released.
author
TarnishedKnight
October 28, 2023
Interface
Help wanted - updating unit descriptions
I'm finally picking up on a project I've started a while ago - updates for unit and building descriptions. This initially started because I kept being annoyed with newbies spamming Centurions. And you couldn't blame them - they were described as the "Medium Infantry Bot", sounds like a fine default choice! Back in June I added a PR that changed that to the "Anti-Swarm Bot", and this is now in the game. I don't have stats, but purely anecdotal evidence suggests it's a bit better now. This is a continuation of that - I'd like to ask for your help with it!
author
Perfi
October 27, 2023
Website
RSS Feed!
Teifion has just added a RSS feed to this microblog! This allows you to subscribe to the blog and get updates whenever, even if you don't want to follow the Discord channel for these updates.
author
Perfi
October 27, 2023
Lobby servers, Server
Server Managed Lobbies
Good news everyone, I've invented a new type of lobby designed to bridge the gap between purely custom lobbies and matchmaking. Server Managed Lobbies have a [tei] bot in them and a lobby name starting with Preset. We even have an experts-only lobby designed for those wanting a more competitive experience. They've actually been here a while but it turns out most people didn't know about them!
author
Teifion
October 25, 2023
BAR Organisation, Gameplay, BAR Team members
Game Design Team update
There have been some recent changes within the BAR game design team. It is with a heavy heart that we must inform you of Teddy's departure from the team due to personal reasons, leaving a vacancy in our ranks. After conducting an election, we are delighted to announce the addition of a new member, the esteemed Zecrus! This development is particularly significant as Zecrus, who currently oversees the game's balance, will enhance our coordination efforts. This will help ensure that our gameplay aligns with the philosophy we've set, bridging the gap between daily balance adjustments and the overarching game design. We are confident that this will have a positive impact on the entire development process moving forward.
author
PtaQ
October 24, 2023
Testing, Engine
Engine Update 2060 Ready for Testing
New engine release candidate (rc4) is ready for testing. Please feel free to give it a try and let us know how it goes, good or bad. This is your chance to check the game will run well for you before this gets released. I'm hoping this will be the last test release candidate prior to release.
author
TarnishedKnight
October 24, 2023
Moderation
Moderation policy change - mutes replaced with suspensions
Here's a slight change to moderation policy: we're completely moving away from applying mutes for now and we're replacing them with suspensions. This is due to technical limitations of the Spring protocol - hopefully in the future the Tachyon protocol will allow us to go back to them. Read more if you're curious about it!
author
Perfi
October 24, 2023
Server
Server update (v1.1.1)
I'm going to start versioning Teiserver and trying to provide updates where possible, v1.1.1 adds...
author
Teifion
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