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February 7, 2024
Music
More epic tunes added to BAR soundtrack by our new authors!
Exciting news! The BAR soundtrack is leveling up with the addition of talented composers like Leon Devereux, Nathan Sharples, Matteo Dell’Acqua, and Russell Lucas-Nutt. We've been steadily enhancing both the menu and in-game track selections, so be sure to check out the latest tunes!
author
PtaQ
February 7, 2024
Bugs, Gameplay, Interface, Widgets, AI
Mex and geo building completely rewritten!
Much of this work was just under-the-hood work to improve some code, but players should also see a pretty substantial improvement to several mex and geo systems, like mex/geo snap, right-click build/updgrade for mexes, and of course area mex! Hopefully it should improve the behavior of Barb AI on some maps as well. Read on for more details!
author
Hobo_Joe
February 7, 2024
Maps
New Map: Hide and Seek
A remake of the classic Zero-K map Hide and Seek is now available. It is a 1vs1 map that has the start areas closer to middle than the average map and demands players to expand on all sides to survive. Thanks to FlorisXIV for the original!
author
TheMooseIsLoose
February 1, 2024
Music, Widgets, Balance, Graphics, Maps, Bugs, Interface, AI
January's various changes summarized!
There's been a fair bunch of recent changes that I thought could use summarizing in here :) Order mostly reverse-chronological, just looking at [the recent commits on the master branch of the main repo](https://github.com/beyond-all-reason/Beyond-All-Reason/commits/master/). This, thus, excludes work happening elsewhere.
author
Perfi
January 31, 2024
Engine
Engine Hotfix Released (2300)
New engine update has been released. This focuses on addressing the issues identified with the last release. Many thanks for your reports. Click through to get the details of what has changed.
author
TarnishedKnight
January 30, 2024
Engine
Engine Hotfix Released (2293)
New update has been released. The key aspect of this update is fixes for unit movement, so units (especially submarines) shouldn't get trapped and movement should be a little smoother. Click for more information.
author
TarnishedKnight
January 26, 2024
Engine, Testing
Engine Hotfix Release for Testing (2287)
Resolved a desync issue with the last hotfix for testing. This has been uploaded onto the test server. If no other major issues arise over the weekend then we plan to release this early next week.
author
TarnishedKnight
January 24, 2024
Engine, Testing
Engine Hotfix Release for Testing (2281)
We've had a few more hot fixes in the background, sorry for not creating a blog entry for those! But with this release, I have prepared one this time. This hotfix engine is loaded onto the test server. We plan to release this after this weekend's tournament. So we would be grateful if volunteers would give this engine hotfix and try and report back any issues or whether every is fine. You can test the latest release candidate by selecting “Engine Test”, under Config, on the Launcher, click Update, then click Start. Click through to get the details of what has changed.
author
TarnishedKnight
January 17, 2024
Infrastructure
Quicker maps downloads from Asia, Australia and the Americas
I've deployed a change that replicates maps to two additional data centers: one in Western North America and one in Japan. If a map file is not cached in the CDN edge server near the player, it will be fetched from the nearest data center instead of always relying on the data center in Europe.
author
[T0]Marek
January 11, 2024
Maps
New Map: Hyperion Shale
I have released a new map called Hyperion Shale. It is a 5-way FFA map for 5 or 10 people or North vs South for up to 12 people. Feedback welcome in #mapping.
author
TheMooseIsLoose
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