FACTION

Outsmart your foes with Tactical Finesse

Armada's combat doctrine relies on mobility, versatility and stealth, focusing more on direct firepower than indirect artillery. Key features include raiders with anti-air; cloakable metal extractors and fusion reactors; the best radar jammers; and efficient single-target-killers like the Starlight and Sharpshooter.

They are somewhat better-suited to an open battlefield than Cortex, possessing a larger mobility advantage with units more specialized in quick and deadly attacks. For attacking entrenched positions, Armada employs powerful EMP weapons to disable defenses and allow a self-sufficient strike force to punch through and wreak havoc.

Their overall strength on land is weighted somewhat towards Vehicles in Tier 2. Their air force is more varied than Cortex, but planes filling simpler roles like fighters and bombers have inferior stats. On defense, Armada is mostly a mirror to Cortex, but their almighty Pulsar turret has no true equal.

Unit of the day

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Lunkhead

T2
T3
Amphibious
Heavy Hovertank
Sonar
Metal
1150
Energy
23000
Health
5300
Speed
50
Damage
318
Buildpower
0
Weapons
Cannon, TorpedoLauncher

The Lunkhead is an experimental hovertank. Equipped with two powerful cannons and significant armor.

Although it’s not very fast, the ability to hover makes it useful for attacking from the sea.

It’s not as strong as other experimental units or higher-tier ships, but can definitely hold its own in battle and is able to cross and skirmish from the water.

T3 Hovers possess unique ability to hit subs without being hit in turn.

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