FACTION

Outsmart your foes with Tactical Finesse

Armada's combat doctrine relies on mobility, versatility and stealth, focusing more on direct firepower than indirect artillery. Key features include raiders with anti-air; cloakable metal extractors and fusion reactors; the best radar jammers; and efficient single-target-killers like the Starlight and Sharpshooter.

They are somewhat better-suited to an open battlefield than Cortex, possessing a larger mobility advantage with units more specialized in quick and deadly attacks. For attacking entrenched positions, Armada employs powerful EMP weapons to disable defenses and allow a self-sufficient strike force to punch through and wreak havoc.

Their overall strength on land is weighted somewhat towards Vehicles in Tier 2. Their air force is more varied than Cortex, but planes filling simpler roles like fighters and bombers have inferior stats. On defense, Armada is mostly a mirror to Cortex, but their almighty Pulsar turret has no true equal.

Unit of the day

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Fatboy

T2
T3
Amphibious
Heavy Plasma Bot
Metal
1400
Energy
11000
Health
7800
Speed
30
Damage
119
Buildpower
0
Weapons
Cannon

The Fatboy is a heavy mid-range plasma bot that deals ludicrous amounts of damage to units within its area of effect (AoE).

Target grouped units to benefit from the splash damage.

It moves very slowly and will be helpless alone, so be prepared to defend it with units or keep it behind your defensive line.

Fatboys have synergy with Sharpshooters when it comes to facing Sheldons, a mainstay of Cortex T2 Bots. If Sheldons advance to attack the sniper bots, they must enter Fatboy range, opening themselves up to devastating AoE fire.

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