Scavengers

Dragon's Teeth

T1
Paralyze resistance
0
Fortification

Cost

Metal
8
Metal needed to build this unit
energy
0
Energy needed to build this unit
Build time
255
Build time needed to build this unit

general stats

health
2800
Starting Hitpoints
sight
1
Sight range to spot enemy units

Scavenger Droppod

T1
Scavenger Droppod

Cost

Metal
10
Metal needed to build this unit
energy
10
Energy needed to build this unit
Build time
10
Build time needed to build this unit

general stats

health
11
Starting Hitpoints

Friendly Droppod

T1
Spawning droppod for reinforcements

Cost

Metal
10
Metal needed to build this unit
energy
10
Energy needed to build this unit
Build time
10
Build time needed to build this unit

general stats

health
11
Starting Hitpoints

Fortification Wall

T1
Paralyze resistance
0
Advanced Fortification

Cost

Metal
40
Metal needed to build this unit
energy
500
Energy needed to build this unit
Build time
1000
Build time needed to build this unit

general stats

health
8900
Starting Hitpoints
sight
1
Sight range to spot enemy units

Firefly

T1
Resurrector
Stealth
Stealthy Rez / Repair / Reclaim Aircraft

Cost

Metal
58
Metal needed to build this unit
energy
2900
Energy needed to build this unit
Build time
3800
Build time needed to build this unit

general stats

health
83
Starting Hitpoints
speed
208
Max. speed on default and flat terrain
sight
364
Sight range to spot enemy units
Buildpower
75
How fast this unit can construct and repair

Zapper

T1
Light EMP Vehicle

Cost

Metal
80
Metal needed to build this unit
energy
1200
Energy needed to build this unit
Build time
1200
Build time needed to build this unit

general stats

health
150
Starting Hitpoints
speed
168
Max. speed on default and flat terrain
sight
260
Sight range to spot enemy units
pPS
666
Total Paralyze Damage per Second
range
220
Max. weapon range

units.names.armminebomber

T1
units.descriptions.armminebomber

Cost

Metal
145
Metal needed to build this unit
energy
4200
Energy needed to build this unit
Build time
4800
Build time needed to build this unit

general stats

health
670
Starting Hitpoints
speed
255
Max. speed on default and flat terrain
sight
195
Sight range to spot enemy units
dps
88
Max. damage per second for all weapons

Torch

T1
Paralyze resistance
0.013
Fast Flame Tank

Cost

Metal
220
Metal needed to build this unit
energy
4400
Energy needed to build this unit
Build time
4150
Build time needed to build this unit

general stats

health
650
Starting Hitpoints
speed
141
Max. speed on default and flat terrain
sight
308
Sight range to spot enemy units
dps
116
Max. damage per second for all weapons
range
280
Max. weapon range

Archaic Karkinos

T1
Medium Dual-Weapon Infantry Bot

Cost

Metal
280
Metal needed to build this unit
energy
2400
Energy needed to build this unit
Build time
4000
Build time needed to build this unit

general stats

health
1280
Starting Hitpoints
speed
42
Max. speed on default and flat terrain
sight
400
Sight range to spot enemy units
dps
118
Max. damage per second for all weapons
range
360
Max. weapon range

Dragon's Maw

T1
Jammer
Stealth
Pop-up Flamethrower Turret

Cost

Metal
290
Metal needed to build this unit
energy
1550
Energy needed to build this unit
Build time
4400
Build time needed to build this unit

general stats

health
1610
Starting Hitpoints
sight
422
Sight range to spot enemy units
Jammer
8
Jammer range
dps
320
Max. damage per second for all weapons
range
410
Max. weapon range

Missile Wall

T1
Jammer
Stealth
Pop-up Missile Turret

Cost

Metal
290
Metal needed to build this unit
energy
1550
Energy needed to build this unit
Build time
4400
Build time needed to build this unit

general stats

health
1610
Starting Hitpoints
sight
422
Sight range to spot enemy units
Jammer
8
Jammer range
dps
110
Max. damage per second for all weapons
range
500
Max. weapon range

Dragon's Maw

T1
Jammer
Stealth
Pop-up Flamethrower Turret

Cost

Metal
290
Metal needed to build this unit
energy
1550
Energy needed to build this unit
Build time
4400
Build time needed to build this unit

general stats

health
1610
Starting Hitpoints
sight
422
Sight range to spot enemy units
dps
320
Max. damage per second for all weapons
range
410
Max. weapon range

Dragon's Tail

T1
Jammer
Stealth
Pop-up Missile Turret

Cost

Metal
290
Metal needed to build this unit
energy
1550
Energy needed to build this unit
Build time
4400
Build time needed to build this unit

general stats

health
1610
Starting Hitpoints
sight
422
Sight range to spot enemy units
dps
110
Max. damage per second for all weapons
range
500
Max. weapon range

Dragon's Claw

T1
Jammer
Stealth
Pop-up Lightning Turret

Cost

Metal
340
Metal needed to build this unit
energy
1600
Energy needed to build this unit
Build time
4600
Build time needed to build this unit

general stats

health
1330
Starting Hitpoints
sight
440
Sight range to spot enemy units
Jammer
8
Jammer range
dps
185
+
122
Max. damage per second for all weapons
range
440
Max. weapon range

Dragon's Claw

T1
Jammer
Stealth
Pop-up Lightning Turret

Cost

Metal
340
Metal needed to build this unit
energy
1600
Energy needed to build this unit
Build time
4600
Build time needed to build this unit

general stats

health
1330
Starting Hitpoints
sight
440
Sight range to spot enemy units
dps
185
+
122
Max. damage per second for all weapons
range
440
Max. weapon range

Teleport Beacon Level 1

T1
Calls in Scavenger Reinforcements

Cost

Metal
500
Metal needed to build this unit
energy
5000
Energy needed to build this unit
Build time
5000
Build time needed to build this unit

general stats

health
5000
Starting Hitpoints
sight
750
Sight range to spot enemy units
dps
67
Max. damage per second for all weapons
range
450
Max. weapon range

Disgruntler

T1
description

Cost

Metal
1000
Metal needed to build this unit
energy
14600
Energy needed to build this unit
Build time
5000
Build time needed to build this unit

general stats

health
680
Starting Hitpoints
speed
234
Max. speed on default and flat terrain
sight
169
Sight range to spot enemy units
dps
60
Max. damage per second for all weapons

Teleport Beacon Level 2

T1
Calls in Scavenger Reinforcements

Cost

Metal
2500
Metal needed to build this unit
energy
25000
Energy needed to build this unit
Build time
25000
Build time needed to build this unit

general stats

health
25000
Starting Hitpoints
sight
750
Sight range to spot enemy units
dps
200
Max. damage per second for all weapons
range
600
Max. weapon range

Epic Mosquito

T1
Heavy Gunship with Burst Fire Stockpiling Rockets

Cost

Metal
3000
Metal needed to build this unit
energy
42000
Energy needed to build this unit
Build time
42000
Build time needed to build this unit

general stats

health
9000
Starting Hitpoints
speed
130
Max. speed on default and flat terrain
sight
800
Sight range to spot enemy units
dps
400
Max. damage per second for all weapons
range
700
Max. weapon range
stockpile
8
Stockpile limit

Teleport Beacon Level 3

T1
Calls in Scavenger Reinforcements

Cost

Metal
5000
Metal needed to build this unit
energy
50000
Energy needed to build this unit
Build time
50000
Build time needed to build this unit

general stats

health
50000
Starting Hitpoints
sight
750
Sight range to spot enemy units
dps
667
Max. damage per second for all weapons
range
750
Max. weapon range

Epic Grunt

T1
Amphibious
Fast Amphibious Infantry Bot

Cost

Metal
6000
Metal needed to build this unit
energy
120000
Energy needed to build this unit
Build time
120000
Build time needed to build this unit

general stats

health
11100
Starting Hitpoints
speed
84
Max. speed on default and flat terrain
sight
600
Sight range to spot enemy units
dps
1000
Max. damage per second for all weapons
range
600
Max. weapon range

Epic Goblin

T1
Heavy Skirmish Bot

Cost

Metal
6000
Metal needed to build this unit
energy
120000
Energy needed to build this unit
Build time
120000
Build time needed to build this unit

general stats

health
14000
Starting Hitpoints
speed
60
Max. speed on default and flat terrain
sight
600
Sight range to spot enemy units
dps
720
Max. damage per second for all weapons
range
800
Max. weapon range

Teleport Beacon Level 4

T1
Calls in Scavenger Reinforcements

Cost

Metal
10000
Metal needed to build this unit
energy
100000
Energy needed to build this unit
Build time
100000
Build time needed to build this unit

general stats

health
100000
Starting Hitpoints
sight
750
Sight range to spot enemy units
dps
3333
Max. damage per second for all weapons
range
750
Max. weapon range

Spreader

T1
Stealth
Cloak
Toxic cloud generator

Cost

Metal
10000
Metal needed to build this unit
energy
100000
Energy needed to build this unit
Build time
100000
Build time needed to build this unit

general stats

health
2800
Starting Hitpoints
sight
1560
Sight range to spot enemy units

Mini Starfall

T2
Defensive Plasma Launcher

Cost

Metal
Metal needed to build this unit
energy
Energy needed to build this unit
Build time
65000
Build time needed to build this unit

general stats

health
Starting Hitpoints
sight
700
Sight range to spot enemy units
dps
1125
Max. damage per second for all weapons
range
1400
Max. weapon range

Quad Guard

T2
Heavy Quad Laser Tower

Cost

Metal
300
Metal needed to build this unit
energy
7000
Energy needed to build this unit
Build time
8800
Build time needed to build this unit

general stats

health
1670
Starting Hitpoints
sight
475
Sight range to spot enemy units
dps
962
Max. damage per second for all weapons
range
475
Max. weapon range

Forge

T2
Paralyze resistance
0.04
Combat Engineer

Cost

Metal
330
Metal needed to build this unit
energy
4700
Energy needed to build this unit
Build time
7200
Build time needed to build this unit

general stats

health
2000
Starting Hitpoints
speed
49
Max. speed on default and flat terrain
sight
451
Sight range to spot enemy units
Buildpower
140
How fast this unit can construct and repair
dps
158
Max. damage per second for all weapons
range
410
Max. weapon range

Advanced Wind Turbine

T2
Produces Energy. Depends on wind strength.

Cost

Metal
370
Metal needed to build this unit
energy
1750
Energy needed to build this unit
Build time
16000
Build time needed to build this unit

general stats

health
1960
Starting Hitpoints
sight
273
Sight range to spot enemy units

Advanced Wind Turbine

T2
Produces Energy. Depends on wind strength.

Cost

Metal
450
Metal needed to build this unit
energy
1750
Energy needed to build this unit
Build time
17000
Build time needed to build this unit

general stats

health
1990
Starting Hitpoints
sight
273
Sight range to spot enemy units

Advanced Wind Turbine

T2
Produces Energy. Depends on wind strength.

Cost

Metal
450
Metal needed to build this unit
energy
1750
Energy needed to build this unit
Build time
17000
Build time needed to build this unit

general stats

health
1990
Starting Hitpoints
sight
273
Sight range to spot enemy units

Heat Tiger

T2
Main Battle Tank

Cost

Metal
665
Metal needed to build this unit
energy
10000
Energy needed to build this unit
Build time
11500
Build time needed to build this unit

general stats

health
5300
Starting Hitpoints
speed
70
Max. speed on default and flat terrain
sight
462
Sight range to spot enemy units
dps
207
Max. damage per second for all weapons
range
410
Max. weapon range

Dragon's Fury

T2
Stealth
Pop-up Continuous Lightning Turret

Cost

Metal
1020
Metal needed to build this unit
energy
4800
Energy needed to build this unit
Build time
14000
Build time needed to build this unit

general stats

health
5320
Starting Hitpoints
sight
330
Sight range to spot enemy units
dps
481
+
433
Max. damage per second for all weapons
range
315
Max. weapon range

Dragon's Rage

T2
Stealth
Pop-up Multiple Rocket Launcher

Cost

Metal
1020
Metal needed to build this unit
energy
4800
Energy needed to build this unit
Build time
14000
Build time needed to build this unit

general stats

health
5320
Starting Hitpoints
sight
330
Sight range to spot enemy units
dps
210
Max. damage per second for all weapons
range
675
Max. weapon range

Deadeye

T2
Heavy Blaster Bot

Cost

Metal
1050
Metal needed to build this unit
energy
27500
Energy needed to build this unit
Build time
32000
Build time needed to build this unit

general stats

health
2700
Starting Hitpoints
speed
40
Max. speed on default and flat terrain
sight
500
Sight range to spot enemy units
dps
208
Max. damage per second for all weapons
range
850
Max. weapon range

Dragon's Constitution

T2
Stealth
Railgun Defense Wall

Cost

Metal
1250
Metal needed to build this unit
energy
6000
Energy needed to build this unit
Build time
12000
Build time needed to build this unit

general stats

health
9600
Starting Hitpoints
sight
330
Sight range to spot enemy units
dps
250
Max. damage per second for all weapons
range
950
Max. weapon range

Laser Tiger

T2
Heavy Assault Tank

Cost

Metal
1400
Metal needed to build this unit
energy
17000
Energy needed to build this unit
Build time
14500
Build time needed to build this unit

general stats

health
5000
Starting Hitpoints
speed
69
Max. speed on default and flat terrain
sight
462
Sight range to spot enemy units
dps
326
Max. damage per second for all weapons
range
620
Max. weapon range

Mini Ragnarok

T2
Mini Rapid-Fire Plasma Cannon

Cost

Metal
2000
Metal needed to build this unit
energy
60000
Energy needed to build this unit
Build time
65000
Build time needed to build this unit

general stats

health
6700
Starting Hitpoints
sight
700
Sight range to spot enemy units
dps
525
Max. damage per second for all weapons
range
1300
Max. weapon range

Mini Calamity

T2
Mini Rapid-Fire Plasma Cannon

Cost

Metal
2000
Metal needed to build this unit
energy
60000
Energy needed to build this unit
Build time
65000
Build time needed to build this unit

general stats

health
6700
Starting Hitpoints
sight
700
Sight range to spot enemy units
dps
525
Max. damage per second for all weapons
range
1450
Max. weapon range

Epic Skater

T2
Stealth
Paralyze resistance
0.1
Anti-Sub and Anti-Air Support Ship

Cost

Metal
2500
Metal needed to build this unit
energy
15000
Energy needed to build this unit
Build time
25000
Build time needed to build this unit

general stats

health
6700
Starting Hitpoints
speed
72
Max. speed on default and flat terrain
sight
900
Sight range to spot enemy units
Sonar range
700
Sonar range
dps
875
Max. damage per second for all weapons
range
1125
Max. weapon range

Archaic Dragon

T2
Flying Fortress

Cost

Metal
5100
Metal needed to build this unit
energy
72000
Energy needed to build this unit
Build time
84200
Build time needed to build this unit

general stats

health
16700
Starting Hitpoints
speed
114
Max. speed on default and flat terrain
sight
494
Sight range to spot enemy units
dps
477
Max. damage per second for all weapons
range
575
Max. weapon range

Epic Commando

T2
Jammer
Cloak
Amphibious
Cloakable Amphibious Sabotage Paratrooper Bot

Cost

Metal
6700
Metal needed to build this unit
energy
90000
Energy needed to build this unit
Build time
17100
Build time needed to build this unit

general stats

health
9600
Starting Hitpoints
speed
60
Max. speed on default and flat terrain
sight
600
Sight range to spot enemy units
Radar
900
Radar range
Buildpower
600
How fast this unit can construct and repair
pPS
9090
Total Paralyze Damage per Second
dps
2667
Max. damage per second for all weapons
range
250
Max. weapon range

Pawn Launcher

T2
Long-Range Infantry Cannon

Cost

Metal
13500
Metal needed to build this unit
energy
192000
Energy needed to build this unit
Build time
255000
Build time needed to build this unit

general stats

health
4450
Starting Hitpoints
sight
273
Sight range to spot enemy units
dps
20
Max. damage per second for all weapons
range
5250
Max. weapon range
stockpile
50
Stockpile limit

Disperser Omni

T3
Drone Carrier

Cost

Metal
1700
Metal needed to build this unit
energy
17000
Energy needed to build this unit
Build time
24000
Build time needed to build this unit

general stats

health
3500
Starting Hitpoints
speed
34
Max. speed on default and flat terrain
sight
700
Sight range to spot enemy units
Radar
1500
Radar range
dps
440
Max. damage per second for all weapons
range
1200
Max. weapon range
stockpile
10
Stockpile limit

Nexus Terra

T3
Drone Carrier

Cost

Metal
1700
Metal needed to build this unit
energy
17000
Energy needed to build this unit
Build time
24000
Build time needed to build this unit

general stats

health
3500
Starting Hitpoints
speed
30
Max. speed on default and flat terrain
sight
700
Sight range to spot enemy units
Radar
1500
Radar range
dps
288
Max. damage per second for all weapons
range
1200
Max. weapon range
stockpile
16
Stockpile limit

Assimilator

T3
Amphibious
Amphibious Battle Mech

Cost

Metal
2500
Metal needed to build this unit
energy
25000
Energy needed to build this unit
Build time
25000
Build time needed to build this unit

general stats

health
7500
Starting Hitpoints
speed
60
Max. speed on default and flat terrain
sight
800
Sight range to spot enemy units
dps
1000
Max. damage per second for all weapons
range
800
Max. weapon range

Meatball

T3
Amphibious
Amphibious Assault Mech

Cost

Metal
3000
Metal needed to build this unit
energy
30000
Energy needed to build this unit
Build time
30000
Build time needed to build this unit

general stats

health
8000
Starting Hitpoints
speed
30
Max. speed on default and flat terrain
sight
800
Sight range to spot enemy units
dps
709
Max. damage per second for all weapons
range
800
Max. weapon range

Lunchbox

T3
Amphibious
All-Terrain Heavy Plasma Cannon

Cost

Metal
3300
Metal needed to build this unit
energy
71000
Energy needed to build this unit
Build time
71000
Build time needed to build this unit

general stats

health
10000
Starting Hitpoints
speed
33
Max. speed on default and flat terrain
sight
625
Sight range to spot enemy units
dps
158
Max. damage per second for all weapons
range
1325
Max. weapon range

Thermite

T3
All-terrain
Paralyze resistance
0.125
Very Heavy All-terrain Pyrotechnics Spider

Cost

Metal
3500
Metal needed to build this unit
energy
60000
Energy needed to build this unit
Build time
188000
Build time needed to build this unit

general stats

health
15000
Starting Hitpoints
speed
42
Max. speed on default and flat terrain
sight
480
Sight range to spot enemy units
dps
1400
Max. damage per second for all weapons
range
900
Max. weapon range

Mukade

T3
Heavy Multi-Weapon Assault Mech

Cost

Metal
5500
Metal needed to build this unit
energy
80000
Energy needed to build this unit
Build time
110000
Build time needed to build this unit

general stats

health
28000
Starting Hitpoints
speed
51
Max. speed on default and flat terrain
sight
600
Sight range to spot enemy units
dps
1172
Max. damage per second for all weapons
range
850
Max. weapon range

Epic Ellysaw

T3
Quad Gatling Hyper-Laser Assault Ship

Cost

Metal
6500
Metal needed to build this unit
energy
200000
Energy needed to build this unit
Build time
70000
Build time needed to build this unit

general stats

health
13900
Starting Hitpoints
speed
81
Max. speed on default and flat terrain
sight
600
Sight range to spot enemy units
dps
2198
Max. damage per second for all weapons
range
475
Max. weapon range

Epic Recluse

T3
Amphibious
Paralyze resistance
0.125
All-Terrain Amphibious Rocket Spider

Cost

Metal
7500
Metal needed to build this unit
energy
75000
Energy needed to build this unit
Build time
75000
Build time needed to build this unit

general stats

health
28000
Starting Hitpoints
speed
36
Max. speed on default and flat terrain
sight
600
Sight range to spot enemy units
dps
300
Max. damage per second for all weapons
range
1000
Max. weapon range

Epic Dolphin

T3
Rapid-fire Plasma Artillery Ship

Cost

Metal
8000
Metal needed to build this unit
energy
160000
Energy needed to build this unit
Build time
90000
Build time needed to build this unit

general stats

health
14400
Starting Hitpoints
speed
69
Max. speed on default and flat terrain
sight
600
Sight range to spot enemy units
dps
1050
Max. damage per second for all weapons
range
1300
Max. weapon range

Epic Pawn

T3
Amphibious
Amphibious Fast Infantry Bot

Cost

Metal
8000
Metal needed to build this unit
energy
150000
Energy needed to build this unit
Build time
150000
Build time needed to build this unit

general stats

health
16700
Starting Hitpoints
speed
84
Max. speed on default and flat terrain
sight
500
Sight range to spot enemy units
dps
1200
Max. damage per second for all weapons
range
450
Max. weapon range

Leviathan

T3
Long Range Plasma Cannon Ship

Cost

Metal
8000
Metal needed to build this unit
energy
80000
Energy needed to build this unit
Build time
100000
Build time needed to build this unit

general stats

health
7200
Starting Hitpoints
speed
33
Max. speed on default and flat terrain
sight
500
Sight range to spot enemy units
Sonar range
400
Sonar range
dps
125
Max. damage per second for all weapons
range
4950
Max. weapon range

Experimental Aircraft Plant

T3
Produces Experimental Aircraft

Cost

Metal
8500
Metal needed to build this unit
energy
60000
Energy needed to build this unit
Build time
72400
Build time needed to build this unit

general stats

health
11100
Starting Hitpoints
sight
292
Sight range to spot enemy units
Radar
500
Radar range
Buildpower
600
How fast this unit can construct and repair

Experimental Aircraft Plant

T3
Produces Experimental Aircraft

Cost

Metal
8500
Metal needed to build this unit
energy
60000
Energy needed to build this unit
Build time
72400
Build time needed to build this unit

general stats

health
11100
Starting Hitpoints
sight
273
Sight range to spot enemy units
Radar
510
Radar range
Buildpower
600
How fast this unit can construct and repair

Experimental Aircraft Gantry

T3
Produces Experimental Units

Cost

Metal
8500
Metal needed to build this unit
energy
60000
Energy needed to build this unit
Build time
72400
Build time needed to build this unit

general stats

health
11100
Starting Hitpoints
sight
273
Sight range to spot enemy units
Radar
510
Radar range
Buildpower
600
How fast this unit can construct and repair

Epic Energy Converter

T3
Converts 6000 energy into 120 metal per sec (Hazardous)

Cost

Metal
9000
Metal needed to build this unit
energy
550000
Energy needed to build this unit
Build time
350000
Build time needed to build this unit

general stats

health
1500
Starting Hitpoints
sight
500
Sight range to spot enemy units

Epic Energy Converter

T3
Converts 6000 energy into 120 metal per sec (Hazardous)

Cost

Metal
9000
Metal needed to build this unit
energy
550000
Energy needed to build this unit
Build time
350000
Build time needed to build this unit

general stats

health
1500
Starting Hitpoints
sight
500
Sight range to spot enemy units

Epic Energy Converter

T3
Converts 6000 energy into 120 metal per sec (Hazardous)

Cost

Metal
9000
Metal needed to build this unit
energy
550000
Energy needed to build this unit
Build time
350000
Build time needed to build this unit

general stats

health
1500
Starting Hitpoints
sight
500
Sight range to spot enemy units

Epic Bulwark

T3
Paralyze resistance
0.4
Super Heavy Heatray Defense

Cost

Metal
12000
Metal needed to build this unit
energy
400000
Energy needed to build this unit
Build time
170000
Build time needed to build this unit

general stats

health
39000
Starting Hitpoints
sight
900
Sight range to spot enemy units
Radar
1200
Radar range
dps
3575
Max. damage per second for all weapons
range
1350
Max. weapon range

Epic Karganeth

T3
Amphibious
All-Terrain Amphibious Assault Mech

Cost

Metal
12000
Metal needed to build this unit
energy
120000
Energy needed to build this unit
Build time
120000
Build time needed to build this unit

general stats

health
50000
Starting Hitpoints
speed
30
Max. speed on default and flat terrain
sight
550
Sight range to spot enemy units
dps
1967
Max. damage per second for all weapons
range
1050
Max. weapon range

Asylum

T3
Intercepts small weaponry energy signatures of familiar types

Cost

Metal
12000
Metal needed to build this unit
energy
216000
Energy needed to build this unit
Build time
220000
Build time needed to build this unit

general stats

health
10250
Starting Hitpoints
sight
350
Sight range to spot enemy units
dps
100
Max. damage per second for all weapons
range
710
Max. weapon range

Epic Pulsar

T3
Overcharged Tachyon Accelerator

Cost

Metal
13500
Metal needed to build this unit
energy
450000
Energy needed to build this unit
Build time
190000
Build time needed to build this unit

general stats

health
28000
Starting Hitpoints
sight
900
Sight range to spot enemy units
Radar
1500
Radar range
dps
3200
Max. damage per second for all weapons
range
1800
Max. weapon range

Epic Serpent

T3
Stealth
Multi-Target Battle Sub

Cost

Metal
15000
Metal needed to build this unit
energy
225000
Energy needed to build this unit
Build time
250000
Build time needed to build this unit

general stats

health
26500
Starting Hitpoints
speed
45
Max. speed on default and flat terrain
sight
950
Sight range to spot enemy units
Sonar range
800
Sonar range
dps
1375
Max. damage per second for all weapons
range
800
Max. weapon range

Epic Stormbringer

T3
Experimental Carpet Bomber

Cost

Metal
15000
Metal needed to build this unit
energy
150000
Energy needed to build this unit
Build time
150000
Build time needed to build this unit

general stats

health
16700
Starting Hitpoints
speed
367
Max. speed on default and flat terrain
sight
2500
Sight range to spot enemy units
dps
6300
Max. damage per second for all weapons

Epic Tumbleweed

T3
Amphibious
Amphibious Rolling Nuclear Bomb

Cost

Metal
15000
Metal needed to build this unit
energy
150000
Energy needed to build this unit
Build time
150000
Build time needed to build this unit

general stats

health
67000
Starting Hitpoints
speed
20
Max. speed on default and flat terrain
sight
273
Sight range to spot enemy units
dps
200000
Max. damage per second for all weapons
range
47
Max. weapon range

Epic Dragon

T3
Flying Fortress

Cost

Metal
15000
Metal needed to build this unit
energy
150000
Energy needed to build this unit
Build time
150000
Build time needed to build this unit

general stats

health
22000
Starting Hitpoints
speed
114
Max. speed on default and flat terrain
sight
675
Sight range to spot enemy units
dps
5400
Max. damage per second for all weapons
range
840
Max. weapon range

Epic Arquebus

T3
Amphibious
All-Terrain Amphibious Heavy Sniper Railgun

Cost

Metal
15000
Metal needed to build this unit
energy
300000
Energy needed to build this unit
Build time
300000
Build time needed to build this unit

general stats

health
40000
Starting Hitpoints
speed
21
Max. speed on default and flat terrain
sight
1200
Sight range to spot enemy units
dps
1500
Max. damage per second for all weapons
range
1600
Max. weapon range
stockpile
3
Stockpile limit

Sanctuary

T3
Intercepts small weaponry energy signatures of familiar types

Cost

Metal
16000
Metal needed to build this unit
energy
275000
Energy needed to build this unit
Build time
275000
Build time needed to build this unit

general stats

health
12500
Starting Hitpoints
sight
350
Sight range to spot enemy units
dps
100
Max. damage per second for all weapons
range
825
Max. weapon range

Epic Liche

T3
Strategic Atomic Bomber

Cost

Metal
18000
Metal needed to build this unit
energy
240000
Energy needed to build this unit
Build time
240000
Build time needed to build this unit

general stats

health
10000
Starting Hitpoints
speed
180
Max. speed on default and flat terrain
sight
455
Sight range to spot enemy units
dps
79
Max. damage per second for all weapons

Flying Epoch

T3
Paralyze resistance
0
Flagship with VTOL thrusters... wait what?

Cost

Metal
25000
Metal needed to build this unit
energy
250000
Energy needed to build this unit
Build time
250000
Build time needed to build this unit

general stats

health
67000
Starting Hitpoints
speed
36
Max. speed on default and flat terrain
sight
689
Sight range to spot enemy units
Radar
1530
Radar range
dps
1179
Max. damage per second for all weapons
range
1500
Max. weapon range

Ratte

T3
Very Heavy Amphibious Riot Tank

Cost

Metal
25000
Metal needed to build this unit
energy
250000
Energy needed to build this unit
Build time
250000
Build time needed to build this unit

general stats

health
83000
Starting Hitpoints
speed
24
Max. speed on default and flat terrain
sight
600
Sight range to spot enemy units
dps
4000
Max. damage per second for all weapons
range
1000
Max. weapon range

Flying Black Hydra

T3
Paralyze resistance
0
Flagship with Vtol thrusters... wait what?

Cost

Metal
25000
Metal needed to build this unit
energy
250000
Energy needed to build this unit
Build time
250000
Build time needed to build this unit

general stats

health
67000
Starting Hitpoints
speed
36
Max. speed on default and flat terrain
sight
650
Sight range to spot enemy units
Radar
1510
Radar range
dps
1334
Max. damage per second for all weapons
range
1500
Max. weapon range

Epic Tzar

T3
Super Heavy Amphibious Assault Tank

Cost

Metal
25000
Metal needed to build this unit
energy
250000
Energy needed to build this unit
Build time
250000
Build time needed to build this unit

general stats

health
83000
Starting Hitpoints
speed
24
Max. speed on default and flat terrain
sight
600
Sight range to spot enemy units
dps
3653
Max. damage per second for all weapons
range
1000
Max. weapon range

Adjudicator

T3
Heavy Heatray Assault Battleship

Cost

Metal
30000
Metal needed to build this unit
energy
600000
Energy needed to build this unit
Build time
400000
Build time needed to build this unit

general stats

health
89000
Starting Hitpoints
speed
75
Max. speed on default and flat terrain
sight
700
Sight range to spot enemy units
dps
2750
Max. damage per second for all weapons
range
900
Max. weapon range

Epic Tyrannus

T3
Gigantic Flying Fortress

Cost

Metal
56000
Metal needed to build this unit
energy
790000
Energy needed to build this unit
Build time
900000
Build time needed to build this unit

general stats

health
167000
Starting Hitpoints
speed
30
Max. speed on default and flat terrain
sight
1200
Sight range to spot enemy units
Radar
1000
Radar range
dps
6650
Max. damage per second for all weapons
range
1240
Max. weapon range

Epic Fusion Reactor

T3
Produces 30000 Energy (Extremely Hazardous)

Cost

Metal
90000
Metal needed to build this unit
energy
550000
Energy needed to build this unit
Build time
2500000
Build time needed to build this unit

general stats

health
7900
Starting Hitpoints
sight
273
Sight range to spot enemy units

Epic Fusion Reactor

T3
Produces 30000 Energy (Extremely Hazardous)

Cost

Metal
90000
Metal needed to build this unit
energy
550000
Energy needed to build this unit
Build time
2500000
Build time needed to build this unit

general stats

health
9400
Starting Hitpoints
sight
273
Sight range to spot enemy units

Epic Fusion Reactor

T3
Produces 30000 Energy (Extremely Hazardous)

Cost

Metal
90000
Metal needed to build this unit
energy
550000
Energy needed to build this unit
Build time
2500000
Build time needed to build this unit

general stats

health
7900
Starting Hitpoints
sight
273
Sight range to spot enemy units

Epic Commander - Final Boss

Resurrector
Amphibious
Capturer
Paralyze resistance
0.01
Oh s##t we are so dead

Cost

Metal
300000
Metal needed to build this unit
energy
3000000
Energy needed to build this unit
Build time
300000
Build time needed to build this unit

general stats

health
300000
Starting Hitpoints
speed
15
Max. speed on default and flat terrain
sight
1000
Sight range to spot enemy units
Radar
2000
Radar range
Sonar range
1000
Sonar range
Buildpower
500
How fast this unit can construct and repair
dps
200400
Max. damage per second for all weapons
range
1250
Max. weapon range

Epic Commander - Final Boss

Resurrector
Amphibious
Capturer
Paralyze resistance
0.01
Oh s##t we are so dead

Cost

Metal
10000000
Metal needed to build this unit
energy
10000000
Energy needed to build this unit
Build time
750000000000
Build time needed to build this unit

general stats

health
2800000
Starting Hitpoints
speed
15
Max. speed on default and flat terrain
sight
1000
Sight range to spot enemy units
Radar
2000
Radar range
Sonar range
1000
Sonar range
Buildpower
2000
How fast this unit can construct and repair
dps
1007999
Max. damage per second for all weapons
range
1250
Max. weapon range
DANGEROUS
VERY DANGEROUS
Insanely Dangerous
Made in Webflow