Engine Update 861
105.1.1-861
The latest engine update addresses quite some bugs and minor optimizations and various fixes for the items below
Patch Notes
- Save-Load working again
- Beherith's smoothness fixes (need enabling via commands)
To counter frame jitter, most notable in single-player games
change them in-game with /set TimeSmoothOffset 3 (enable) or 0 (disable) - Fix to underwater seaplanes
seaplanes no longer fly underwater if you raise the waterlevel with mod options. - Spring probably works on Wayland
(slightly crippled in hardware cursor department) - Unit positions in quadtrees now updated every frame
to prevent silly weapon misses - Multiple fixes to Cursors
- Optimizations to the way transformation matrices are uploaded to GPU
(only update what got updated) - Correct detection of AMD core count on AMD processors that use SMT
(fixes a performance problem on those processors) - Various bugfixing and minor change